I served as the Lead Game Designer, UI/UX Designer, Motion/Graphic Designer, Combat Designer, and Quality Assurance for this project. The majority of the game mechanics were developed within a 3-month period.
Firesky is a story-driven, fighter RPG with card collection and a robust multiplayer, featuring deep lore and a massive cast of characters. The multiverse is controlled by a group of feuding gods, who are settling their differences using Guardians, an elite fighting force trained to execute the will of their masters. Firesky spans 9 seasons of story, where each season unveils a new group of characters and stories that reveal the origins of the Universe.
Temporary unavailable on the App Store and Play Store

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